Devlogs
Patch 468_46EDC85C
KoboldKareA downloadable game for Windows, macOS, and Linux
- Audio sources are no longer using a buggy spatializing plugin.
- Saves no longer give up loading when running into an exception. This can cause save corruption, but I think this is better than half-loading. (For example, Farm plots not spawning...)
- Fixed bug where the Multiplayer lobby would delete old rooms even if they were still active.
- Locale preference loading is now entirely handled by Unity and hopefully this should fix some bugs relating to languages failing to load or loading the wrong language.
Files
koboldkare-linux-universal.zip 707 MB
Version 120
koboldkare-windows-64.zip 702 MB
Version 121
koboldkare-windows-32.zip 728 MB
Version 121
koboldkare-osx.zip 694 MB
Version 121