Posted December 27, 2022 by aftyr
#v1.1.3
Buffs:
Enemy health scaling further reduced
Chill now slows enemies by 60% (from 40%)
Big present now does 4x damage (from 3x)
Nerfs:
Gift rain is back to 50% scaling from pierce - Previously when pierce was at 50%, it was bugged so it was actually less which made it too weak. I increased it to 100%, but that turned out to be far too powerful, especially with the explosion upgrade. Now its actually at 50%.
Triple cannon now reduces current damage and all future damage upgrades (instead of base damage)
Earlier waves are now a little more difficult
Other/Bug fixes:
Fixed issue that could cause game to crash
(Possibly) fixed issue where the big present would roll through enemies without hitting them