Devlogs
v0.1.1 Notes
Turns out there were a lot of things I needed to fix, thank you to those who pointed them out.
Bugfixes:
- Able to do up attack while in low passageways getting stuck in the ceiling.
- Onibi(blue flames) dropped by ghosts disappearing, soft locking the player.
- Walls in some areas not having collision.
- Areas not resetting properly when reloading.
- Boss freezing in animation when hit before the fight.
- Items sticking in walls.
- Able to move when at 0HP.
Changes:
- There is now a strong attack button to use secondary weapons without holding forward.
- Added an equipped weapon icon to the HUD.
- Some rooms have platforms added/rearranged.
- MP bar changes position if near the top of the screen.
- The game's texture pages have been resized from 8192x8192 to 4096x4096 to hopefully be more compatible with weaker GPUs since many people have reported lag.