Posted December 25, 2022 by Broockle
News
-Fixed bugs with levels starting while timeScale was set to 0f.
-Fixed the start menu level select buttons that got messed up when I stream lined the level select methods in the previous update.
-Fixed the foot collider to avoid the infinite cube jumps and the occasional wall jump.
-Edited some levels, removed more softlocks and made some things easier to reach.
-You can now start game from start without mouse. So the whole game can be played without mouse now.
-Message to explain pause and restart on level 1
Future features
-controller level selection in start menu
-container collection displayed on main menu
-Closed door for Player Start maybe
-Pause menu can still trigger while victory ui is up
-Asset Redesign, mostly cubes. New player character would be cool too tho.
-UI Buttons Redesign
-Game Timer for a speedrun mode perhaps.
-Controller Recommended screen at start
-Moar levelz