Devlogs
Version 1.1.0
Some updates based on playetesting:
- Spells Shield and Smite are removed. Smite will return as a talent in the Player Companion in the future.
- A new spell: Enlarge/Shrink. This increases the versatility/utility of the Conjurer.
- New rules: Starting distance of an encounter. Clarified that by default it takes a full round for the combatant to reach it other. The intent is to reduce the severity of fighting encounters if the players have sentries and allow a retreat (and potentially a chase) without fighting.