Posted December 24, 2022 by Voxelvoid
Quadremor is getting so many updates I think it would be just spamming if I kept posting devlogs for every release
That's why I'm only gonna do it when something really important changes or gets added
There were multiple upgrades since version 0.1.50 like weapon interpolation, stutter fixes, added moving door in the chappel, added shattered glass effect when breaking windows and other stuff and there will be more
Also I'd like to announce that I'm officially a game developer on Steam now and Quadremor is going to have it's own page in there!
I want to make this prototype demo as polished and as appealing for the players as I can
As always check the latest build and see you next time!