Posted December 24, 2022 by kindeyegames
Version 2.34.0 includes a new property for 3DObject - worker animation! Now the CPU work for animating complex models can be done on a separate thread/CPU from the main C3 runtime thread, allowing for more complex models to be animated while keeps a nice 60fps.
This is an experimental feature, so please give feedback on how it works in your case.
Current recommendations for animation worker mode:
In one example on a desktop PC, I can get 2-3X more models animating at 60fps when using worker animation, compared to not using worker animation.
Happy Holidays!