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Weekly development report 2022/12/24

Steam Sky
A downloadable game for Windows and Linux

Foremost: happy holidays, everyone. I wish you to have a great time during them. :)

And standard weekly report. In the stable version, a real standard. No new bugs found this week, still one which I can't reproduce awaits for help.

The development version brings even a couple of visible changes this week:

  • Changed the color of the yellow progress bars to darker. The previous was a bit too bright compared to the background.
  • Updated look of the info about the selected map cell. It now uses the same colors which are used by events on the map.
  • The list of known events now is also more colorful. As above, it uses colors from the map. I think the two changes should do UI a bit less confusing. ;)
  • A lot of work done with moving the game code to Nim. The code for items and factions are now completely moved to their new location. The only problem is that using the temporary code in the world generation slows it down noticeable. I hope to fix it before the stable release.
  • And as usual, the cleanup of the old code continues. With common additions caused by new features. :)

And because there were four weeks since the last development release, it is time for a new one. In around 24 hours since this post, the new development release will be available for download. Something to check between short breaks from eating during holidays. :P

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