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The Console

Untitled Pixelart Shotter Game
A browser game made in HTML5

Who wouldn't want a system in the game where you can easily edit everything? Of course everyone wants it, and it's also perfect for testing. I would have shown you more things, but because I didn't find the GDScript language sufficient or I couldn't handle it, I also added the C# mono code structure to my project and I got so tired that I buried myself in anime and games (sad). And I believe that with the C# language, I can do some things a little better. Anyway, let me explain the console.

The Console:

The console is like a window that can be moved around with a simple syntax, able to receive commands and perform basic functions.

Usage:

T to open

Syntax Examples:

  • position = 12.5,0
  • healt = 75.5 or 75
  • ammo = 4
  • kill

For now, the console structure only allows us to modify things related to the character, but I'm considering adding things like enemy spawning and more in the future.

Oh, I almost forgot about the cheats! You know, sometimes when I'm testing the game, I like to turn on the god mode just for a little bit of extra fun. But don't tell anyone, it's our little secret. And remember, cheats are only for testing purposes, not for actually playing the game!

Files

  • html.zip 24 MB
    Dec 23, 2022
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