Posted December 23, 2022 by antidevelopper
Who wouldn't want a system in the game where you can easily edit everything? Of course everyone wants it, and it's also perfect for testing. I would have shown you more things, but because I didn't find the GDScript language sufficient or I couldn't handle it, I also added the C# mono code structure to my project and I got so tired that I buried myself in anime and games (sad). And I believe that with the C# language, I can do some things a little better. Anyway, let me explain the console.
The Console:
The console is like a window that can be moved around with a simple syntax, able to receive commands and perform basic functions.
Usage:
T to open
Syntax Examples:
For now, the console structure only allows us to modify things related to the character, but I'm considering adding things like enemy spawning and more in the future.
Oh, I almost forgot about the cheats! You know, sometimes when I'm testing the game, I like to turn on the god mode just for a little bit of extra fun. But don't tell anyone, it's our little secret. And remember, cheats are only for testing purposes, not for actually playing the game!