Posted December 22, 2022 by Orsoniks
madness melee alpha 7.4 changes:
-WORKING GUNS!
-decimates most enemies
-cant get hit while dodging
-blocked by hands and melee weapons
-limited ammo
-very rare to spawn
-deagle
-beretta
-mp5k
-madness 2 easteregg uses guns now
-fixed the golem's and half mag's walk cycle
-made bigger enemies actually able to jump
-CHATTER! every unit now has a bunch of textlines that they can say during combat.
-weapons will now get bloodier over time as they're used
-if something gets stuck between a grunt's head and torso, the head will disable it's collision for a second to try and get the object out
-hands far away from the body will get forcefully pushed to the body