Devlogs
v0.6 and macos support!
This update is focused on non essential content -- mostly cleaned up AV stuff. That being said, the pirate difficulty ramp has been improved. And hopefully you'll be dealing with ammo a bit more from now on. Cheers!
Full changelog:
- Reduced ammo capsule capacity
- Animated ammo capsule consumption
- Ammo capsules now explode when exposed to power
- Ammo capsules now behave like wrenches when empty
- Pirate events are now more deterministic
- Pirate events now ramp up in difficulty over time
- Cleaned up lighting, reflections, shadows
- Added hull breach audiovisual feedback
- Did another post pass
- Made new turret audio assets; tuned procedural filter
- Made hull breach audio assets
- Replaced hull impact audio
- Removed pirate audio (there's no sound in space)
- Animated turret barrels
- Minor cosmetic changes