Devlogs
0.3.0 - UI improvements
I will have quite a bit of free time over the next couple of weeks, and really like this game concept so want to build on it. To facilitate that I had to redo some of the UI.
- The "3D" objects that were used for factory and unit UI have been replaced by actual tooltips
- The new tooltips have more user-friendly wording, and for the factories, the required resources are now fully shown instead of just showing the 1st missing resource
- The UI for the selected units and objectives has been improved, and will work on more resolutions
- As you play the game, each level is now timed from the start to launching the rocket.
- The pause menu screen has been re-worked
- Placeholder buttons for the 3rd and 4th levels have been added to the menu screen (expect them over the holidays)
- Music and Sound effects volume sliders have been added (technically, they existed in v0.1.0, but they were hidden until now)
- Hover over a level you already played to see your best score
- Custom button textures, game logo and layout have been added