Devlogs
0.6 - The Class Update
The Class Update out now!
Update 0.6
Features:
This makes for more room and just looks better!
You might notice a few things from the screenshot above, one of which being little trophies under each class:
- Class Rewards
- Upon reaching feared on any class, you get a nice trophy under that class to show off your hard work!
- Here's the good part: along with getting a nice trophy, you also get alternate skins:
Doctor, Summoner, Warrior
Right now trophies are tied to how many skins each class has, the only class with more than one alternate skin is Dumbass.
- Class Abilities
- Each class has an activatable ability that uniquely changes how they play!
- This is probably the biggest addition in the update, and almost all abilities could be changed in the future.
- 4 New Classes
- Explorer
- An expert in nature who's here to enjoy the outdoors.
- Looter
- A person from a dark place, skilled with finding the right tools.
- Infected
- A decaying man ready to make an army.
- Executioner
- A regretful executioner, still ready to use his skills for survival.
Small Features:
- Christmas Event
- If your computers date is on December,
- Enemies have a 20% chance to be festive
- Menus are snowy
- If your computers date is on Christmas,
- Enemies have a 50% chance to be festive
- Menus are still snowy
- Menus still have Christmas music
- All runs are snowy
- Gain Damage based on crit chance on every crit if your crit chance is over 100
- Added 3 Floor Textures
- Reworked Pet Pathing
Fixed And Changes:
- Class Changes
- Veteran
- Increased damage gain from killing bosses (7.5 > 8)
- Junkie
- Vampire
- Less lifesteal gain on blood orb collected (-33%)
- Doesn't have a speed bonus
- Changed Sprite
- Warrior
- Increased damage gain from killing bosses (2 > 3)
- Changed Sprite
- Cyborg
- Gambler
- Summoner
- Sawyer
- Enemy Changes
- Cowcrabs move noticeably faster
- All enemies move SLIGHTLY faster
- Enemies sometimes move in a different direction (or even pause) for a short time
- 3-5 Enemies of the same type spawn every 15 seconds
- Enemies gain more health per difficulty
- B's got an all around nerf
- Regeneration is now disabled while taking damage
- Blood Orb healing is now halved while taking damage
- Saws attack faster
- Buffed all Cuirass upgrades by 1%
- Fixed V3 Arm upgrade not showing up
- Enemy cap of 500 to help performance
- Blood Orbs now decay at 25% of orb decay speed