Posted December 18, 2022 by RPGuille
#HugeUpdate
Polishing and Updating
Well, it's been a long time since I post some logs, I've been fully working on every aspect of the game, this is a list of things new I'm excited to announce:
-Entirely new tutorial: set in a new environment with a new story and motivations.
- New Game Menu and Game Over Menu.
- New Main game menu and campaign menu with backgrounds.
- New units: Through the campaign you will see new units with different powers and abilities.
- Buildings: Now you can capture settlements to train your units.
- New Action Menu: Replaced the action menu over the player to a layout on the screen, is still shown with CTRL key.
- Skirmish mode (Multiplayer): Added the Skirmish mode with a new map up to 4 players to play simultaneously via Unity Relay, one of the players will be the host. Is still in Beta phase.
- CPU Player for Skirmish mode: Added a button to add a player controlled by computer in Skirmish mode, the AI is still a work in progress but pretty much playable.
- As long as players have rallied units, they cannot be targeted (This is subject to change) because matches where too short because players nuke the player on sight ending it.
- New Playable Race: Dwarves, engage in skirmish mode with either goblins or dwarves and fight with your friends or foes.
Enjoy the game and any comment will be appreciated.