Posted December 17, 2022 by Orsoniks
hi i finally got my things together and worked on this game again
notable madness melee alpha 7 changes:
-a lot of stuff that i forgot about and didnt write down
-bugfixes
-a lot of rebalancing for most origins
-heavier enemies now shove harder
-origin select button after completing the game
-fixed origin select softlock hopefully
-made dodging invulnerability more precise
-golems can pick up weapons
-picking up weapons automatically unstabs them from you
-nerfed switchblade and widesword
-the parasite origin now has some useful ui
-new ZOMBIE ORIGIN!
-some new funny wall cracks
-the CLOWN. spawnable in sandbox. easily the most powerful entity in the game
-ai's now aggro onto whoever attacked them