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December 16th report. Check-in on SpunkStock's status. Starting on next game's prototype.

SpunkStock: Music Festival v0.12 Demo
A browser game made in HTML5

Heyo everyone! This one will be pretty brief. I'll go over the current status on SpunkStock and what has been worked on over the course of this week.

To start off: SpunkStock was submitted to Steam around the time of last post. Currently we are still waiting the results. (To alleviate expectations, it is not uncommon to be denied the first submission. Things can go amiss on the uploading process.) All of the currently found big bugs have been addressed and it is mostly just picking away at smaller ones while we wait until we line up release.

As for the next project. We are making ground on concepts, and I have started on the prototype on off-time. It's nothing too significant. It's mostly laying out some of the core scripts, rail movement, and shooting. I'll be sure to share more when I feel like the game gets to a state that represents what we are going for. 

Here's an early concept scene AmHidden has put together.

Thanks guys! I'll catch you all next week. I know this wasn't too eventful, but it's definitely a bit of an awkward transition state. Too early to reveal much on the new project, but also not much to talk about in terms of events for SpunkStock.

-Regulus

Download SpunkStock: Music Festival v0.12 Demo
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