Devlogs
Third Playable Demo
New Features:
- Player can now use heavy and launch attacks to stun enemies and set up combos
- New enemy type - the tengu! Attacks the player with both melee and ranged attacks for an extra challenge
- Tons of new rendered environment art
- One-way platforms that allow for multiple platforming paths in each level
- Three levels with unique themes and pacing
- Magical enemy rooms that challenge the player to defeat all enemies inside in order to leave
- New SFX and VFX for killing enemies
- End of level review screen for players to see how well they did
- New title screen illustration with animated cherry blossom petals
Bugs Fixed:
- Enemies no longer stay stuck in a pre-death stasis
- Enemies now also check player Y value before chasing
- Attack inputs no longer get eaten when player is running