Devlogs
Claustrophobia 1.1: the Bugfix Update
I've made some changes to Claustrophobia based on the feedback I've gotten for the initial LD42 Jam version. They're relatively minor changes right now, but I have some other ideas for expanding the game later on.
So what's new in 1.1?
- You may have noticed that the bugs that usually bounce off the sides of the room will sometimes slip through the wall and escape. This was because I relied on Godot's physics engine to resolve a collision between a bug and the wall. Current working theory is that it's because I was moving around a StaticBody2D node. I changed things so that the walls are now Area2D nodes that monitor and resolve bug collisions in code. Of course, this means any bugs that enter the room never stop being a problem until you shoot them, so I've also adjusted their spawn rate to compensate.
- There were requests for a click-to-shoot option, so you can do that by left-clicking now. A shot will be fired when you click (if you're not on cooldown), and you can hold the button down to keep firing. Or if you're like me and prefer the old way of playing the game, you can turn the autofire method on and off by right-clicking or by pressing spacebar. A little icon near the player sprite should tell you when you have it enabled.
- Apparently the static noise was a bit loud for some people, so I turned it down a notch. Ideally this would be a volume slider in an options menu, but that will have to be in another update.
- The heartbeat animation and sound effect now responds to how close the walls are getting to the player. At certain thresholds, the beating gets faster. This was something I wanted to include in the original Ludum Dare submission, but didn't have time to implement. This doesn't affect gameplay, it's just something that adds to the mood (I hope).
With all that, what's next for Claustrophobia? Maybe some new bug types with different behaviors. Maybe some levels and a short narrative (I hesitate to say "story", exactly, but we'll see). Probably an options menu. A lot of changes are influenced by feedback, so feel free to leave a comment somewhere saying what you liked/disliked about the game, and I will take it into consideration.
And most of all, thank you for playing.
Files
Claustrophobia[1.1]-Windows.zip 12 MB
Claustrophobia[1.1]-Mac.zip 26 MB
Claustrophobia[1.1]-Linux.zip 15 MB