Posted December 15, 2022 by KaiClavier
* Fixed "Duplicate as new Passage" not refreshing the node window. * Error no longer appears when editing passages during play mode. * Drawstring's "passageStillHasText" variable now public. * Added a new boolean to drawstring (defaultContinue) that can be used to toggle off and on 'empty passage logic'. * Added "ForceGetChoices()" to Drawstring. * Text typed within a passage responds to undo, now. * Hopefully fixed issue with else if statements not working as expected. * Variables are parsed inside of insert passage tags correctly again. * Fixed compilation error.