Posted December 15, 2022 by Adryh
print(“Hello world”);
Since I haven’t published anything about the game for 92 days, you will think that I have abandoned the project, but I have not.
I’m busy with the studies but at no time have I stopped working on the next update, it won’t be long before it’s out, but it won’t be out in two weeks either, so I’ll tell you a bit about the next update and the changes I’ve been making.
This next update is going to be HUGE, because:
-I have made a rework of the character “toxic” due to its little use, and its annoying noises, besides that I did not like the appearance of it. So I’ve changed the appearance of toxic and its sounds, interactions and animations.
-I am also working on the PVP mode, and maybe on a possible ONLINE mode, surely the ONLINE mode will not be ready for the next update since it is something complex to do and it requires time that I don’t have. Instead, the local PVP mode will be finished.
-In the next update you will be able to find new powers and skins.
-I’ve finished the challenge mode and I’m adding another mode… for now I can’t talk about this new mode because I haven’t finished it.
-And also I have added the “items” things that you can buy to improve your experience in the game.
-I have added a system of missions that are renewed every 3 days.
-And an XP system for which you can get some rewards…
-I am working on new game mechanics that will undoubtedly improve the experience of the players.
-We are also working on some translations for languages, such as Chinese, Spanish and Russian.
The devlog ends here, I know I may not have said anything amazing, but something is better than nothing, the only thing I ask for for the next update is patience and don’t lose faith, without a doubt, the next update will be out before Geometry Dash 2.2.
When I have more news I will tell you, until next time itchio!
Psst, here, hello. Listen, the game has been updated with new things in the browser ;)