Posted September 10, 2018 by calango
Worked on some fixes for the slide system. it should be working fine now.
- Slide speed now decreases with time. It starts faster than before to compensate this.
- Fixed a bug where you could press C quickly and not leave your current position. Now there is a delay between inputs to avoid this.
- You can't be stuck on a narrow passage anymore. I've implemented a check that keeps the slide going on until the player character is out from the passage.
I still need to decide whether it will be possible to shoot while sliding or not. there still is a bug where you're firing downwards if you try to do it while sliding.