Posted December 15, 2022 by SaltheartRPG
BURN 2d6 went from Adventure Seed tables with d6 choices to tables of 2d6 choices. That's when we need to consider the odds. In a random generation table based on a d6, the odds of any one number being rolled are equal, in which case order on the table does not matter. However, roll 2d6, add them up for a range of numbers from 2 to 12, and now you have a difference in rolling a 7 (the highest chance) versus a 2 or 12 with the lowest chance. So, now order matters. In a Pulp Era adventure, you probably shouldn't have Vampire or Sanitarium as your likeliest rolls. So, I've reordered the tables to take the odds into account
2d6 chances