Devlogs
Patch Notes v0.1_5
Posted December 14, 2022 by elamhut
#patch notes #update
Balancing
Weapons
- All weapons now recharge energy immediately after X seconds.
- Previously weapons had a Delay and Energy would recharge over X seconds.
- Rebalanced all weapons "Recharge Delay"
Assault Rifle
- Recharge Delay from 1.2 to 2.1
Shotgun
- Increased Damage from 10 to 12 per bullet
- Recharge Delay from 1.35 to 2.5
Launcher
- You can now hold the firing button to shoot!
- Increased Base Damage from 50 to 60
- Recharge Delay from 2.2 to 2.18
Sniper
- Reduced Damage from 120 to 100
- Increased range from 80 to 150
- Shots per Second reduced from 1.02 to 0.723
- When you enter Scope, Sniper gains +2 Piercing
- Recharge Delay from 2 to 2.8
Upgrades
Vampiric
- Base Chance to Proc from 3% to 10%
- Base Health Recover from 10 to 5
- Added a new VFX on Proc!
(Each upgrade increases both Proc chance and amount recovered)
Tracking Shot
- Base Damage increased from 15 to 40
- Base Bullet Speed increased from 15 to 18
- Base Range Increased from 20 to 30
- Improved Tracking Shot VFX
Slugger
- Changed Base Damage from 50 to 80
Ricochet
- Increase Base Chance (each weapon has a different Base Chance)
- Increase Base Range from 14 to 25
Bullet Heat
- Fixed the scaling Math behind it
- Increases damage by 20% when full now on Level 1
(Upgrades can increase this value)
Gameplay
- Nerfed Spawn chance of Chests
- Fixed enemy jumps (they should now jump perfectly and not Kill themselves anymore 💀)
- Game only begins when all players are inside the map
- Portal now closes once game begins
- Fixed some portal issues
- Removed the "C" button
- Bullets don't hit invisible walls anymore
New Upgrade: Purifying Area
- Deals damage per second to enemies inside it
Map
- New version of the Map!
- Added a lot of new Art to parts of the map where it was Placeholder before
- Fixed a lot of spots where Little Mac couldn't jump or got stuck
- Added an entire new work in progress area!
- Send us your feedback! 😀
Others
- New Model for Chests
- Small improvement in the Shop visuals
- Improved UI for some Upgrades
- Optimized a lot of stuff related to spawning chests, enemies and more
- Fixed lighting on Start Menu