Posted December 12, 2022 by GDIM
A few areas of polish were accomplished this week to accompany Purple House's final build for the Fall 2022 session. Mainly, art that was not consistent with the overall feel of the game was replaced and a few technical bugs were resolved.
Here's what we hope to accomplish next session:
-Ability to toggle on/off sound in our plant room so that the user can create their own symphony.
-An event that recognizes when all plants have been collected to trigger our win/credits screen.
-Mobile development for google play and apple store
Happy Holidays! Please enjoy our latest build and let us know of any issues you encounter.