Posted December 12, 2022 by Commander Rad
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ Conversion function has been added, that allows vehicles with the same chassis to convert with each other. This function requires a armor recovery vehicle
- The similar loadout function doesn't need the recovery vehicle, but is only used for switching small weapons, generally MGs and grenade launchers
+ Conversions require flat ground to initiate
+ A bug where the world map images and grid were off by 1 row was fixed
+ Restoration of multiplayer functions have begun
- Redoing the navigation basically broke multiplayer syncing a while back
+ In the meantime, the multiplayer option has been hidden
+ Added Stryker ATGM unit
+ Started making various assets for flag poles, buoys, and waving flags for a node capturing mechanic
+ Downloaded some royalty-free national flags, shrunk them to a uniform 160px height. Will be used later for faction selection and choosing what nations to invade
+ Making the flags pixel-perfect, lots could be converted automatically or with little effort. Some need to be hand-crafted though.
+ Generated 317 polar maps just to test out how fast map gen is now and how accurate the world map is. So far so good
- I don't have good visuals for this weeks update, so enjoy the M113 box squad (vid)
+ YouTube channel soundtrack playlist is here:
+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets