Devlogs
Alpha 0.4 - Fresh Bread
It’s time for bread. Playable now.
New features:
- New building: Coal Mine produces coal
- New building: Coal Pile stores coal
- New mechanic: Pollution produced by coal mine, not tolerated by buildings such as farms, village houses, and fishing shacks
- New building: Bakery consumes coal and wheat to produce bread; increased happiness for each nearby house, similar to Fish Markets
- New resource: Bread provides bonus happiness when consumed
Minor changes:
- Added 1 day grace period where citizens won’t get hungry
- Trees no longer regrow while placing buildings
- Added mining info view
- Info views now remain toggled, allowing building within an info view
- Added tooltips to resource bar
- Added additional UI elements for mod support (UIDropdown and UIToggle)
- Added setting to toggle progress bars on/off
- Added setting to toggle VFX on/off
- Added setting to toggle VSync on/off
- Added setting to toggle Autosave on/off
- Added option to change between fullscreen/borderless/windowed