Posted December 11, 2022 by Kirill Live
#Interactive Fiction #Visual Novel Tags android #Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine
A new public version that includes all the latest updates such as the new transform tool.
Added inline global CSS style editor. This will make it easier to work with complex CSS elements like hover animations and so on. Previously, this could only be done with an external css file, but this created difficulties and had to manually update the project file directory.
If you used links to graphic files in the css style of the object, then now they will be displayed in the scene editor.
Fixed issue with missing sprites in preview. this was a common problem among users that we could not repeat for a long time, but quite by accident, while working on "Brestoran Hot Coffee", we also had this problem and managed to fix it.
In the Android version, a dialog has been added when saving a project, where you can specify a file name.
This is the last update for this year, happy winter holidays everyone!
This year has been a busy one, the editor has undergone significant updates, more interesting projects of high quality began to appear.
Thanks to everyone who supported us this year on Patreon, with your support the development of the project has become faster.
On our Patreon page, you can get more frequent editor updates and access to more content, and you can suggest new features.