Posted December 10, 2022 by Cutievirus
✔️GLTF import (basic support, skeletal animation will come in a future update)
✔️more texture maps (bump, parallax occlusion, specular, emissive, ambient)
✔️new postprocessing effects (depth of field, chromatic aberration, bloom)
✔️rot(auto) to automatically rotate models to character's facing direction
✔️new skybox features (spherical skybox, skybox layers, skybox alpha and blending)
✔️slant() configuration function to make cliffs that slant. Try slant(0.5), screenshot below because it's hard to explain in words
✔️ control whether animations will have depth by default with mv3d.animationDepth
✔️effekseer animations will no longer disable postprocessing
🐛 fix antialiasing not working with postprocessing
🐛 fix model(instance:true) on tileset configs
🐛fix arship elevation change
🐛fix material not updating immediately upon changing opacity or blend mode of character
Screenshot illustrating slant(0.5) setting.