Posted December 10, 2022 by Voxelvoid
Some significant changes this time:
- Enemies now react to being hit,
- Enemies stay triggered until killed,
- Eye Guardians (red eye monsters) animations fixed and / or extended,
- Eye Guardians behavior altered: they move toward the player faster and EXPLODE on contact dealing damage,
- Blue key moved to the center of its rock platform,
- Added wind sounds to the red key area,
- Rearranged positions of Eye Guardians (one of them removed completely for now),
- Code optimizations,
- Weapon shading,
- Probably more.
Check it out NOW!