Posted December 09, 2022 by Quackpond-Games
I've got another update!
It's been a while since the last one. That's mostly because I don't have anything major to share. It's mostly a collection of smaller updates. Anything big and new I'm saving for the full release version.
Here's a list of the changes I can remember:
Melee combos are in the game! The length of the combo is determined by the player unit.
Some units have unique melee weapons.
I've added some building assets into the game.
There's camera shake in the game now. It's caused by explosions and melee attacks.
The GBs now kick up dust as they run.
Some cosmetic changes to the UI. There's more useless decoration now.
New mission to test out the boss fights.
An alert that will notify when mission objectives change has been added.
That's all I can remember for now. I've also attached a video that has some more details about how the development has been going.