Posted December 07, 2022 by doublecrow
Hello! Thanks very much to everyone who has played and left comments on Aephemera! I've been making incremental updates since this was released to adjust the difficulty. I'm hopeful that after the version I just pushed, the difficulty will be in a more enjoyable range for the average player.
Since release, the following changes have gone live:
Getting feedback has been great, this is the first game I've made that wasn't walking-around-and-clicking-things, so I've had to do a lot of adjusting around getting the difficulty into the sweet spot for players. My hope is that it won't need further adjustments, but I'll keep an eye on how it's going. As always, thank you for playing.