Devlogs
Devlog 10
Final week of development!
This week we focused on polishing, testing, and decorating.
Some tasks completed were:
- Added assets to all levels to decorate
- Added cold/hot zone areas and effects to final level
- Creating the end game sequence and connecting everything together
- Getting save files set up and working to allow players to save their levels and scores
- Added greenhouse environments for the final 2 levels and created visual for outside the glass
- Further improvements to graphics, camera, functionality
- Created a gameplay trailer and itch.io page
- Bug fixes
Challenges:
- Prioritizing final implementations and figuring out what isn't worth going for for this final build
- Time constraints as always, but especially for this week!
Relevant Builds are attatched.