Posted December 06, 2022 by DrMorningwood
+Expanded the overworld a bit and included the gym, Zack is now a (mostly placeholder) boss fight.
+Balanced the difficulty scaling of normal encounters and reworked the xp system slightly, you now only get points towards stat upgrades for every unique partner you're not directly related to.
+Bits of new artwork.
+Accidentally deleted the game engine and had to update to the newest version that inexplicably broke the wandering npc system, will have to remake it later, not that it added much functionality this early.
+Added inbreeding warnings.
+Rookie's home now has an actual interior (with sprites I made too big but I'll fix that later (probably)).
I'm expecting a lot of bugs to appear from having to update the game engine, so if you run into any feel free to tell me over at https://drmorningwood.itch.io/breedermon/devlog/455900/bug-reports