Posted December 05, 2022 by aleksandrbazhin
Ruleset format has changed, so either use the built-in convert dialog, or copy rulesets from the updated examples. If you were using custom rulesets, here is what cahnged:
Other big change is a full set of UI components to work with tiles in the tree - you can now add, delete, copy, and rename the tiles from the UI. All the changes are written to disk.
Now the TilePipe2 keeps track of your input textures, rulesets, and templates’ file change time. The time is checked in case of any selection on the project tree or when TilePipe2 gains focus from the OS. It should feel like everything is insta updated in most cases. F5 still causes force reload of all the assets.
There are also a lot of UI tweaks and fixes.