Devlogs
Version 0.0.3 Release
Changes
- Added the ability to run by holding the shift key
- Added proper slopes to stairs, to prevent player from getting stuck on them
- Move AI paths out of the house, to reduce chances of player being unexpectedly ambushed
- Reworked enemy AI to use line of sight rather than general proximity to initiate chases/attacks, this also reduces the chance of a player being ambushed unexpectedly
- Added a new building a long the treeline, this will be a place to find new tools in a future update
- Reduced the distance enemies can attack from
Future Updates
Seems the next thing that needs the biggest rework is combat, I'm putting the new farming tools on hold atm and getting to work on reworking the damage system and how to player moves between weapons and tools