Posted December 03, 2022 by Eternal Zyoe
Current Status
More Additional Features have been added for increasing Gameplay Clarity after a couple play tests
- Changed some of the Japanese translations
- Added in new enemy flash cards to encourage players to understand enemy mechanics and thus strategize more easily
- Fixed a few save system bugs
Current Development Timeline
4 Dec - Release of Demo for playtesters
18 Dec - Release of Devlog 1 covering all progress until Demo Release
18 Dec - Converting project into open source so community can build on it together
2 May - Release of Game (Around 20 Zones, 100 Player Units, 60 Enemy Units minimum)