Posted December 02, 2022 by David Oberlin
Work slowed down on the production of BlastEd. It's still in development. But, there's no necessity for it or what it offers so I've cooled down on it. I'll hopefully find more time to work on it over yuletide. I've made a promise to myself to have it complete by end of January next year. By, complete I mean in a fully functioning state.
The code has changed quite a bit since the last beta release that if anyone is interested I'd be happy to post it for future generations to adapt/fix/continue.