Devlogs
Devlog Week 11
Other:
- Extensive Writeup of Playtesting Report, Completed
- Dev:
- Working on new Tutorial level, including Feedback from Beta presentation
- New UI that occurs during pause screen, showing icons for gem and seed and the quantity for each of them the player currently has
- New Death respawn screens, with 2d art showing how the character died
- Now Levels Menu can be accessed by Pause menu as well
- Mountains Prefab added
- Working on including other environmental sounds and props
- Working on new Winter character Model
- ART:
- Created new UI Elements: 2D art representing the various character's deaths, new Levels Button for pause menu, and more
- Other revisions on winter character
- Last model touchups
- MUSIC:
- Working on final iterations of Seasons themes
- Changes to Summer and Fall Themes
- Working on an altered version of the Main Menu theme for the Trailer