Devlogs
Devlog 9
This week after our beta presentation, we focused on fixes based on feedback and our playtesting report.
- Polish and completing all level development to be in the final version of the game
- Animation for shelf doors
- New material Creation
- Added support for multiple camera with light animations
- Fixes for accidentally skipable level areas
- Visual improvements
- Bug fixes
Challenges:
- Lots of good feedback in our playtesting report, challenge was to prioritize feedback since we knew we could not possibly get to everything
- Improving the camera, can be very fidgety to work with
- Deciding and committing to a visual style going into the final couple weeks of polishing.
No new relevant build for this week.