Devlogs
New Monster, Render Changes, Critical Item Mods
More minor stuff!
Monsters
- Added Forest Sprout, Jungle Sprout, and Enraged Sprout to the Forest monster pool
Items
- Added "Critical Hit Chance %" to Gloves and Weapons
- Added "Critical Hit Multiplier %" to Gloves and Accessories
Rendering
- Re-wrote the layering system to be more flexible later. If you see any bugs, let me know!
- Added support for Y-index sorting for packs of monsters. Essentially, monsters will render higher in the stack if they're closer to you, instead of randomly index-fighting like they used to. This makes large packs of monsters look a lot cleaner