Posted November 26, 2022 by Carlos Serrano Serrano
#Day5 #Player
Finalllyyy..!
I finally have a camera I'm happy with :D
Next is the Player Controller.
I implemented a slight delay between the input and the direction the player model faces to make te rotation more smooth.
I also modified the way movement velocity is added to the player to take account for slopes and uneven ground.
I'm now trying to consistently detect when the player is touching the ground, because Unity's collision system seems to be ignoring it somehow.
And that's all, see you!