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Artifact Update

Dwarves: Glory, Death and Loot
A browser game made in HTML5

Artifacts are here (and Elite Orcs guarding them)!

Many players have wondered: What are those 2 little slots under every mighty dwarf for? The answer is finally here: Artifacts! This will add a new layer of strategy to the game: Protect your backline, apply debuffs or even revive your fallen dwarves! But Artifacts are not easy to come by, they are fiercely guarded by a new type of enemy: The Elite Orc. 

Here is a detailed list of the implemented changes:

Patch 25.11.2022:

*New Features*
- Added new item type: Artifacts
  - Every dwarf can carry up to 2 Artifacts when placed in the slots underneath him.
  - You can choose 1 out of 3 Artifacts every 10 battles after the first 20 battles for free.
  - Artifacts have a small chance of appearing in shop after battle 20.
  - Artifacts might gain stronger effects when they are of higher rarity.
- Added 8 new Artifacts:
  - Gold Ore: -7(17)% speed, +14(34)% weight. Gain level x10 gold on level up.
  - Tungsten Ore: -15(35)% speed, +20(50)% weight. Gain +1 STR on level up.
  - Phoenix Feather: Revives the dwarf holding it after battle. Will disappear after applying the effect.
  - Ring of Blood: +6(11)% chance to apply bleeding for 5s on attack. +12(22%) increased damage against bleeding targets.
  - Razorblade Ring: +4(9)% crit chance and +18(33)% crit damage.
  - Ring of Restoration: Restores 1.7(2.7)% of max HP every 2 seconds. Gain +1 STA on level up.
  - Ring of Thunder: -20(35)% thunder damage received. Enemy thunder spells will prioritize the wearer and restore 10 mana.
  - Amulet of Warding: -25(40)% magic damage received.
- Added new type of Enemy: Elite
  - Elite Orc: Will first appear in battle 20 and every 10 battles after that.
- Added 2 different highscores (can be found in the Guide):
  - Most battles won with deserting (i.e. when you leave during a battle)
  - Most battles won without deserting (the true highscore)
- Added Guide section for secondary stats (crit, crit damage, etc.)

*Changes*
- Changed dwarf recruit cost: 4th dwarf - 200g, 5th dwarf - 300g, 6th dwarf - 400g, etc.
- Increased chance of "Recruit" event when you have few dwarves, decreased chance when you have many.
- Added more visibility to abandoned battles.
- Made some slight UI adjustments.
- Slightly adjusted font to be more readable.

*Bug Fixes*
- Fixed a bug where fallen dwarves would reappear in the inventory.
- Fixed a bug where dwarves could disappear from your inventory when you pressed a button while dragging them around.
- Fixed a few minor visual bugs.
- Hopefully fixed a bug where in some cases the GPU would go crazy when using the executable.

Files

  • dwarves_WebGL.zip 19 MB
    Nov 25, 2022
  • dwarves_Win.zip 38 MB
    Nov 25, 2022
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