Posted November 24, 2022 by verysoftwares
after receiving a bunch of feedback for the gravity-flipping room, i've fine-tuned the experience.
✱ grayed-out arrows for gravity's active direction (thx Melody!)
✱ smaller hitboxes for arrows so you can jump over them
✱ sideways checkpoints
✱ a sound effect for gravity flipping
✱ fixed buggy sprite on room transition when flipped