Devlogs
Update to v2 (After game jam end)
A-EyeA browser game made in HTML5
Updates
- More energy generated per second
- After depletion, energy restores faster
- Energy is now regained whilst waiting for reset
- All turrets are deactivated when energy is depleted
- Electronic voice informs player on energy depletion, energy restoration, and defeat
- Main base takes four times the energy of a normal turret, rather than twice
- Energy bar has half-way mark marked
- If energy is less than half, upgrade buttons are dulled out (they become transparent and do not highlight when player mouses over)
- Some balancing changes made to enemy spawn time - it's a bit easier in the beginning but ramps up to very difficult quite quickly
- Music made quieter
- Credits fixed and updated