Devlogs
Devlog Week 10
Other:
- Extensive Writeup of Playtesting Report
- Dev:
- Closed hole in the map near river in Level 1
- Closed gap between first gate of level 1 that allowed to bypass the level
- Changed collider of gates, so now it is more intuitive: getting close to gem hole with gem will activate the door
- Stairs correctly tagged as "Ground" so jump is enabled
- Closed skip cheat for tutorial, that allowed to jump from flower to end of level bypassing the gate
- Corrected AWDS instruction
- Lowered the height of the tutorials
- Removed clipping when spawning
- Terrain gaps in Level 2 fixed
- Clipping Trees in Level 2 fixed
- Corrected bug that allowed to skip level 2 puzzle
- Changed Tree Prefab to alter collider and prevent jump bugs
- Changed Flower Script and Prefab to correct spawning behaviour to only Spring
- Added beeclouds circling beehives
- Modified beehive behaviour to only allow the meshes of the clouds to damage the player
- Added new leaf animations to the autumn season where the wind currents begin
- Removed old node spheres that showed direction of wind current movement; waiting on art team for a proper animation of wind.
- Add player walking sideways animation
- Add player jumping and in-flight animation
- Remake mud to make player sink in mud
- Make player unable to jump in mud but only float back to surface
- Make the ice cube appear only shortly before the character is fully frozen
- Fix player collider to make proper detection of player landing on actual ground
- Fix jumping mechanism that allows player to jump on the walls
- Fix Xbox controller stick drifting. Added threshold for input to prevent slight drifting
- added level manager screen
- linked main screen to level screen
- made respawn menu
- Connected respawn menu functionality with respawning menu
- Unified Respawn screen across all levels
- ART:
- Created new UI Elements: levels button, icons for seeds and gems, and more
- revisions on winter character
- new winter character rig
- MUSIC:
- 2nd Music theme composed and iterations are being made
- bees sfx done
- Character hit sound made
- Fall ambiences added
- spring ambiences also added with rain
- To flesh out the environment
- some season specific fauna sfx are also done
- special bee sfx made for when player gets closer to the hives
Files
Ubisoft Build_Win 121 MB
Ubisoft Build_MacOS 130 MB
WhispersOfNature_FeedbackAdjusted build 121 MB
Final Beta Build.zip 123 MB