Devlogs
Update 0.9.8
Posted October 05, 2018 by ResonantGames
#update #ai #level-design #bugs #bug-fixes
- Increased life count to 20 following feedback.
- Fixed a bug which requires relaunching the game after dying on level 4
- Fixed a bug on level 4 which prevented enemies from properly tracking the player
- Fixed a bug on level 2 which led to enemy getting stuck in place
- Better explanation for breath holding mechanic
- Better explanation for monster introduction
- Redesigned the map for level 3 to encourage a more strategic play-style
- Changed the field of view for certain tuning forks on level 3 to make navigation easier
- Improved enemy AI in level 3
- Made level 3 enemies slower to make it more manageable
- All-round CPU performance optimisations