Devlogs
Updates after Ectocomp
- Clearer room descriptions, including a full list of available exits in each room
- Made the opening more forgiving, with multiple ways to say “trick or treat”
- Reduced the number of actions you have to take in the first iteration of the time loop
- Slightly increased the number of actions you can take in subsequent iterations
- Added an in-game hint system
- Fixed a few bugs
This brings the total time I’ve spent on the game up to about 5 hours.
Files
Trick or Treat or Trick or Treat or Trick.zip 366 kB
Trick or Treat or Trick or Treat or Trick.gblorb 622 kB
walkthrough.txt 371 bytes