Posted November 20, 2022 by FrostwaterMedia
The mainly HawkZombie feedback Devlog! (Also other random stuff)
-Added additional dialogue for the Goblin Child so the player has a better idea of where to search in the quest "Hoot Hoot".
-Added a second lantern prompt (with some character dialogue) in the catacombs in case the player forgot how to turn on the lantern (or missed the first one).
- Nerfed Eight-pointed Strike down to Six-Pointed strike in the optional boss fight in the Spider Caves. Additionally decreased the frequency of its use.
-Added a stalactite in the Dino Caverns preventing the Raptor Boss cutscene from being blocked by a wall (as happened in HawkZombies playthrough)
-Added "Lifting The Vale" quest tracking
-Adjusted the four "Normal" Elemental fights
-Fixed Lighting on the Air Plane
-Changed the pitches of the text bleeps for some cutscenes to differentiate between different characters talking.
-Removed shadows under the flying harpies when not flying over ground.