Posted November 20, 2022 by DrMorningwood
I now have the rough mechanics for the core gameplay loop started, they're all very rudimentary and not that fun to interact with but they're something I can build on later
Basic battle system
Basic capturing + breeding mechanics
Rudimentary NPC framework
Framework for content filters (The intro question)
The next update will hopefully be the framework for quests/story content, as well as a new species.