Posted November 18, 2022 by j0nesYes
- UI Update
-> added a grapple / swinging cooldown indicator
-> added a new crosshair that changes colors if a object is in grapple-distance
-> added a current movement speed indicator (also added to the Test Range)
-> added a cooldown-free mode
-> added a display for the last parkour-completion-time
- bigger hitboxes for platforms which allow for more errors when sliding
- fixed the wallrunning in the Test Range
- lowered the on-ground-jumppads in the Test Range
- temporarily disabled the options menu and the credits due to errors